/**
 * Copyright(C) 2018 Fugle Technology Co., Ltd. All rights reserved.
 */
package com.ifugle.rap.application.model;

/**
 *
 * @author HuangLei(wenyuan)
 * @version $Id BaseUser.java v 0.1 2018/8/7 HuangLei(wenyuan) Exp $
 */
public class BaseUser {

    /**是否是新手，value=0,1*/
    private int newer;

    /**是否还有机会，value=1,0**/
    private  int haslottochance;

    /**玩家序号**/
    private int fight_index;

    /**金币数**/
    private Long coin;

    /**钻石数*/
    private Long diamond;

    /**最大积分**/
    private Long max_score;

    /**驾驶员名字，多个用“，”分割**/
    private String name_index;

    /**驾驶员可变名字，多个用“，”分割**/
    private String name_changeable;

    /**战机等级，数值型，“，”分割 ****/
    private String plane_level;

    /**宠物等级，数值型，“，”分割 ****/
    private String pet_level;

    /**合成材料数量，数值型，“，”分割 ****/
    private String material_array;

    /**道具数组，“，”分割*/
    private String tool_array;

    /**关卡解锁 “，”分割*/
    private String mission_unlock;

    /**黑暗等级 0,1*/
    private  int  black_level;

    public int getNewer() {
        return newer;
    }

    public void setNewer(int newer) {
        this.newer = newer;
    }

    public int getHaslottochance() {
        return haslottochance;
    }

    public void setHaslottochance(int haslottochance) {
        this.haslottochance = haslottochance;
    }

    public int getFight_index() {
        return fight_index;
    }

    public void setFight_index(int fight_index) {
        this.fight_index = fight_index;
    }

    public Long getCoin() {
        return coin;
    }

    public void setCoin(Long coin) {
        this.coin = coin;
    }

    public Long getDiamond() {
        return diamond;
    }

    public void setDiamond(Long diamond) {
        this.diamond = diamond;
    }

    public Long getMax_score() {
        return max_score;
    }

    public void setMax_score(Long max_score) {
        this.max_score = max_score;
    }

    public String getName_index() {
        return name_index;
    }

    public void setName_index(String name_index) {
        this.name_index = name_index;
    }

    public String getName_changeable() {
        return name_changeable;
    }

    public void setName_changeable(String name_changeable) {
        this.name_changeable = name_changeable;
    }

    public String getPlane_level() {
        return plane_level;
    }

    public void setPlane_level(String plane_level) {
        this.plane_level = plane_level;
    }

    public String getPet_level() {
        return pet_level;
    }

    public void setPet_level(String pet_level) {
        this.pet_level = pet_level;
    }

    public String getMaterial_array() {
        return material_array;
    }

    public void setMaterial_array(String material_array) {
        this.material_array = material_array;
    }

    public String getTool_array() {
        return tool_array;
    }

    public void setTool_array(String tool_array) {
        this.tool_array = tool_array;
    }

    public String getMission_unlock() {
        return mission_unlock;
    }

    public void setMission_unlock(String mission_unlock) {
        this.mission_unlock = mission_unlock;
    }

    public int getBlack_level() {
        return black_level;
    }

    public void setBlack_level(int black_level) {
        this.black_level = black_level;
    }
}
